While my glorious victory at UKGE is fresh in my mind, I hope you’ll excuse a moment of slightly self-congratulatory… Read more Retrospecting
To keep me focussed, and to help resolve difficult design decisions down the line, I here present the Gasland design… Read more Design Principles
All good things need a clear vision. I have one for Gasland, but I wanted to write it down, so… Read more Vision Statement
I think that the re-invention of classic GW games is a bit of a thing right now. The people who… Read more Definition of Success
In my day job, I work for a software startup. There is a concept in The Lean Startup by Eric Ries,… Read more Minimum Viable Game
As a bit of fun, here’s a more-or-less complete list of all of the games that I have made reference… Read more Ludography
Here’s the video games that have had some impact on Gaslands…
As I steep myself in post-apocalyptic car combat, here’s the films that inspire me.