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deValmont's Replies

  • in reply to: Crayne's Garage #2373
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    deValmont
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    Looking nice. I’m loving the huge blades on the front of Smokes.

    in reply to: James Workshop's uh… Workshop! :-D #2169
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    deValmont
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    Yes, I’m the Friday the 13th fanatic. 🙂 I can see why you like the Volkswarrior stuff, I really like the smooth rust effect and having them all like that makes for a really strong team cohesion.

    Last time I commented I hadn’t noticed your Ecto-1 – that’s magnificent. I’m really loving that you’re trying loads of new styles and approaches, it’s making for a really variance. I’m currently not getting any time for hobby stuff but I’ve got something pretty special planned for my War Rig trailer.

    in reply to: James Workshop's uh… Workshop! :-D #2148
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    deValmont
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    I’m not sure who you mean – is it someone from my Twitter? I know a couple of people who are really getting into doing up the cars, it’s a really nice change from painting rows of soldiers!

    in reply to: James Workshop's uh… Workshop! :-D #2145
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    deValmont
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    This is all amazing stuff James. I was pretty smug with myself for my Vandals, but I’m in awe of some of these! I’m definitely ‘borrowing’ a couple of ideas if you don’t mind, I really love the idea of the plane fuselage as a buggy!

    in reply to: The Voorhees Vandals – Prepping, Customising & Painting. #1879
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    deValmont
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    James – The trays were pretty easy, and very cheap because I went to a haberdashery shop and bought a square of pillow foam, cost about £2.50, and cut it in half.

    I do keep looking at various additional vehicles, I quite fancy getting some bikes but I can’t find anywhere that does bikes that look good at the scale (Hot Wheels bikes are almost as long as the cars) and I’d also need ones with well-scaled riders. Quite fancy a Monster Truck as well.

    in reply to: The Voorhees Vandals – Prepping, Customising & Painting. #1867
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    deValmont
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    Zhuge – Glad you enjoyed it, some stages I found to be really daunting, the best thing to remember is that you can’t really make a ‘mistake’ with post-apocalyptic stuff. Just whack something on top!

    Sean – I’m using plasticard which is about 1.5mm thick, very easy to work with, especially for straight lines as it’s easy to score and snap.

    in reply to: Handbrake Turn? #1397
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    deValmont
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    I can see how performing a HBT by pulling a deliberate wipeout would be far more exciting than if it was a formalised move!

    in reply to: I found a thing! #1389
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    deValmont
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    I would very much hope that in any game I played the width of the stick would not make any difference at all (I for one plan to use a Blood Bowl pass ruler) but I can see a WAAC player working out some way to gain advantage using a wider stick. As the ‘Long’ template is 18cm might it be worth having ‘Short Range’ to be within the range of one Long template and ‘Long Range’ within a Long template and a short?

    This may be totally academic, as I have had a good think and can’t really conceptualise how a player might exploit this, but I’m not a very devious player (Which is why I lose at everything!)

    in reply to: movement template questions #1387
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    deValmont
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    Regarding the first point, and also referring to another post about being able to position the car at any point on the end of the template – how about the ‘Drift’ template was renamed ‘Swerve’, and ‘Drift’ was changed to a driving skill, and allowed you to put the car anywhere along the end of the template. This would allow for the more extreme maneouvre to be performed, and concatenate the two templates.

    in reply to: Playtesting Sign Up Thread! #1268
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    deValmont
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    Experienced gamer here from Manchester (20+ years of 40k, Bloodbowl, Malifaux, Guildball, X-Wing) I’d love to do some playtesting, seems like there are a few people from my local club that have already signed up.

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