Daffcon Convention Preparation Across the weekend of 8/9/10 of April, Gaslands is going to its first proper gaming convention: DAFFCON.… Read more Daffcon Prep
I don’t know anything about designing games. I’m making it up. That being said I know a bit about product… Read more Designing Around The Problem
I got a question from a friend today: How long were you working on your rulesets before getting playtesters involved?… Read more Keep It Secret, Keep It Safe
Short post to announce the release, in the most recent beta rules, of the first alpha version of the Gaslands… Read more Alpha Campaign System
A Halloween Scenario for Gaslands In order to play this scenario, you’ll need the Gaslands playtest rules, which are yours… Read more Night Of The Living Dead
I got some really interesting feedback from a playtester recently.
“State” is a concept from computer science: In computer science, the state of a computer program is a technical term… Read more Game State
To keep me focussed, and to help resolve difficult design decisions down the line, I here present the Gasland design… Read more Design Principles
All good things need a clear vision. I have one for Gasland, but I wanted to write it down, so… Read more Vision Statement
As a kid, we played Warhammer Quest, Necromunda, Bloodbowl and Gorkamorka. We played these games more than the big battle… Read more Jump-Starting The XP System
Gaslands was initially written with much the same design principles as Axles And Alloys*: a madcap and explosive car chase… Read more The Campaign System
I have been high-fiving the 15-year-old me all week, ever since I signed the contracts with Osprey to publish my… Read more Gaslands to be published by OSPREY!
“I’d really like to do a sort of car combat game”, said my good friend John Brindley. We were stood… Read more Beginnings…
I think that the re-invention of classic GW games is a bit of a thing right now. The people who… Read more Definition of Success
In my day job, I work for a software startup. There is a concept in The Lean Startup by Eric Ries,… Read more Minimum Viable Game
As a bit of fun, here’s a more-or-less complete list of all of the games that I have made reference… Read more Ludography
Here’s the video games that have had some impact on Gaslands…
As I steep myself in post-apocalyptic car combat, here’s the films that inspire me.
GASLANDS will be free for just 30 more days, due to some exciting & top secret developments…