There is a new version of the rules in progress, and these might actually be the LAST playtest version before it all goes under the radar ready for publication!
We had a huge run of playtesting in November, and I’m still writing up the changes. This (maybe final) version will feature a lot of clean-up and streamlining, but also a host of new opportunities for creating interesting and synergistic teams.
The focus with this draft has been on ensuring that (a) we have the minimum rules to create the maximum fun, and (b) every vehicle and weapon is worth taking in some circumstance.
Looking forward to sharing this one soon, as it’s the best yet by far. 🙂