Ahead of the release of Gaslands on 30 November 2017, we’re running down the coolest features of the game, hoping… Read more Preview: Death Races
Leading up to the release of Gaslands, the tabletop game of post-apocalyptic ultra-violent petrol-powered death sports, we want to give… Read more Preview: Hazards & Wipeouts
In the run up to the release of Gaslands: Post-Apocalyptic Vehicular Mayhem from Osprey, (which you can preorder here), I… Read more Preview: Skid Dice
Designing Gaslands is a voyage of discovery for me as a games designer. This blog is a way for me… Read more Designing Around The Problem 2
In November 2015, I was thinking about the about the skid dice. I knew I wanted to manufacture and sell… Read more Gaslands: The Dice Game
When I came to write Gaslands, I had just finished Hobgoblin. Hobgoblin is a flexible, setting-less miniature wargaming rules system… Read more Why Have Factions?
My experiences as a digital product manager, and working in an ad tech company have given me plenty of exposure… Read more How To Promote A New Game
The Gaslands Beta rules v4 are released today and I wanted to take a moment to personally give credit to,… Read more Community Credits
There are games that exist in an existing fictional property, such as Star Wars or Tolkien. There are games that… Read more How Fluffy?
After a couple of false starts, the campaign and progression system for Gaslands is finally released in an “alpha” version,… Read more Progression Systems